Download CG Handwritten Notes

Computer Graphics
SNO TOPICS DOWNLOAD
1 Bresenham's Circle Drawing Algorithm
2 Bresenham's Line Drawing Algorithm
3 Two Dimensional Transformation: Scaling
4 Two Dimensional Transformation: Rotation
5 Two Dimensional Transformation: Translation
6 Reflection Transformation
7 Shearing Transformation
8 Filling Algorithm
  • Boundary Fill Algorithm
  • Flood Fill Algorithm
9 Composition 2D Transformation
10 DDA Algorithm
11 Clipping
12 Cohen-Sutherland Algorithm
13 Cohen-Sutherland Line Clipping Algorithm
14 illumination and Shading Models-I
15 illumination and Shading Models-II
16 Window to View Port Transformation
17 Polygon Clipping Algorithm
18 Perspective Projection: Standard Perspective Projection on xy-Plane
19 General Perspective Projection
20 General Perspective Projection with Arbitory Plane origin at centre
21 General Perspective Projection with Arbitory Plane and C(a,b,c) as centre of Projection
22 Perspective Projection: Vanishing Point
23 Projection
24 Projection: Oblique Projection
25 Projection: Perspective Projection
26 Projection: Orthographic Projection
27 3D Transformation
28 Alising and Antialising
29 Hidden Surface and Line Removal
30 Hidden Surface: Backface Detection Algorithm
31 Hidden Surface: Depth Buffer or Z Buffer Method
32 Hidden Surface: A Buffer Method
33 Hidden Surface: Topic-Scane line Method
34 Hidden Surface: Painters Algorithm
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